Changing the game experience doesn't have to change the game play. With Visus, you will still play games the way you play best, by ( a gaming) mouse and keyboard. Being immersed and feeling like you're running in the game doesn't mean literally running in the middle of your room for hours; cool but not that practical. So with Visus, the heritage of the PC game play is being kept while VR takes you into an another dimension.
The ($29, when purchased with Visus) Tridef 3d conversion software, which Visus uses for 3d stereoscopic conversion of PC games to be used in VR, is officially compatible with all major PC games and for new releases or unknown games, Tridef software has an advanced generic profile that can be configured to work with any DirectX-powered PC game until the official profile is released. If you are not sure about the game compatibility, please email us at email@example.com for a quick response. Click here for the current official supported games (not including some of the new releases, which for now, are supported through the advanced generic profile).
All First Person PC (DirectX) games including AAA games like Battlefield, ARMA, Far Cry, Dying Light and Skyrim are compatible. For the first time, being able to feel you are actually holding the gun in ARMA 3, feeling the rush when jumping from building to building in Dying Light, and looking down the cliff in Skyrim, are life-like experiences that can’t be described in words.
Experience the amazing 8-bit world of Minecraft like Steve does. Experience making homes like Steve does. Fight the zombies like Steve does. Make roller coaster and ride them, just like Steve does. In another words, be Steve and step into the amazing mysterious 8-bit world of Minecraft. Just in case if you don’t know, Steve is the guy in Minecraft with the blue shirt. (Please note because Minecraft is a non-DirectX OpenGL game, it does NOT support the Tridef software and instead it can be converted to stereoscopic 3d with the free Mine-Crift PC software. The link to download the latest stable versions of the Mine-Crift software will be provided here. Even with some heavy shaders, Minecraft is still a simple game and if you don’t have a 600+ Nvidia GTX graphics card, you could just buy the the lowest end GTX 600 or 700 series graphics card for about $100 and step into the amazing world of MInecraft for the first time.)
When we designed Visus, we wanted to make a VR gaming headset that is easy to setup and operate. And we're happy to say, we did; Visus is the first of its kind to be consumer-level easy to setup and use. Visus communicates its head-tracking motion data to your computer by its wireless USB dongle. The game runs on your computer while at the same time gets converted to stereoscopic 3D by the Tridef software. The game's screen gets transferred to your smartphone via WiFi by Nvidia's exceptional GameStream wireless technology and the free Moonlight App available on iOS and Android.
Because Visus uses Nvidia’s revolutionary GameStream Wifi technology, you should have a Nvidia GTX or GTXm 600+ graphics card. Nvidia’s GameStream technology is a truly revolutionary and an almost magical technology that enables Visus to be truly wireless while having the performance of wired connection with a close to zero latency and consistent high quality 60fps HD 720p/1080p video stream. GameStream allows taking advantage of your smartphone’s advanced screen and WiFi connectivity eliminating the need for a dedicated screen or heavy HDMI cables.
The older Android models like Samsung Galaxy S4 or even older work, but to get the lowest end-to-end latency possible (less than 30ms), we recommend Android phones like Samsung Galaxy S5 or newer, and in the case of iPhones, iPhone 6 and 6 Plus. (The latency of iPhone 5,5c,5s is also under 30ms, but is not recommended because of its screen size and the eye strain associated with screens smaller than 4.5 inches.) If you are not sure about your phone's compatibility, please email us at firstname.lastname@example.org for a quick response. Android and iOS smartphones with 4.7 to 6 inch screens.
It is believed that a latency of over 100ms causes motion sickness and nausea as a result of the mismatch between the real head movements and the virtual head movements. With Visus, not only we have a latency of under 100ms, but we have a overall end-to-end latency of under 30ms, which is a great achievement in eliminating any kind of discomfort. Even though, Visus is completely wireless, it’s latency performance even excels some well-known wired VR headsets.
High frame rate (Refresh rate) is essential for seamless VR experience. At 60hz (60fps), Visus provides the almost ideal refresh rate (frame rate) for experiencing Virtual Reality by eliminating motion blur.
High pixel density is a key factor in eliminating the common screen door effect which is the effect of seeing lines between pixels. For the optimum experience, you shouldn’t be able to see the individual pixels in VR and by utilizing the new advanced smartphones as our wireless PC screen in Visus, we are taking advantage of their advanced and high resolution screens. Even tough with Visus, the games’ screen streams through WiFi to your phone in 720p or 1080p using Nvidia’s GameStream technology, a higher resolution screen will still take advantage of higher physical pixel count.
With our specially designed proprietary optics system with the largest diameter lenses possible at 2 inches (about 50mm), Visus , puts the screen (Your Smartphone) farther from the eye while still keeping the great field of view of around 100 degrees. This system causes the pixels on the screen appear much smaller and close to unnoticeable regardless of the actual screen resolution.
A wide Field of View of around 100 degrees significantly helps in the degree of immersion and eliminating motion sickness when the above factors such as low latency and high frame rate is achieved. As a result of the large 2 inch (50mm) Aspherical lenses, Visus’ wide field of view of around 100 degrees gives you exceptional presence inside your game so you feel you are actually in the jungle, the battlefield, or on the roof of a skyscraper in Japan.
Visus is also the first VR headset to feature our proprietary 180 degrees virtual field of view technology that further helps in eliminating motion sickness following our actual field of view of 100 degrees. This system works by having two narrow slots on the sides of Visus that allow our peripheral vision to see the outside light from the narrow side stripes without being able to recognize the outside environment. This feature provides ultimate comfort when using Visus by causing the brain to fuse the real and virtual field of views and perceive a real life-like environment in VR.
In Virtual reality life-like graphics is a key to make the brain stay comfortable and think what it sees is real and Visus takes advantage of the superior graphics provided by Nvidia GTX 600+ graphics cards to produce a life-like virtual experience without any discomfort. Apart from texture quality and resolution, in Computer graphics, proper Anti-Aliasing is also a major factor in eliminating motion sickness by producing clear lines as opposed to jagged curved lines. Anti-Aliasing needs a lot of computing power and high degrees of complex software support and because Visus is a PC-powered VR headset made for today’s advanced PC games, high degrees of anti-aliasing becomes possible. Even in Minecraft, High levels of Anti-Aliasing is required to perceive clear texture lines.
Because of the natural human face heat, wearing a VR headset causes a rise in the air temperature between the face and the lenses . This Heat results in sweating and eventually causes the lenses to get foggy. Since we are gamers too, we know the level of discomfort foggy lenses can cause and to fix that we put a small fan on top of Visus and engineered a proprietary VR anti fog system with special air channels that cools the heated air between the face and the lenses. This innovative and proprietary system not only keeps the air temperature cool, it also makes the VR gaming more immersive. While running, walking, or even moving in the virtual world (games), we feel a smooth breeze on our face just like in the real world.
Have the freedom to use any headphones with Visus. Use it's onboard 3.5mm jack for wired headphone or just use your wireless headphones. (The 3.5mm headphone jack on Visus relays your phone's 3.5mm headphone jack to make it accessible from outside.)
Visus has a proprietary and first-in-the-industry VR HMD Supplemental Battery Pack system with 2000 mAh built-in battery pack apart from its own operating battery, to keep the phone charged for the whole duration of gaming. (This internal supplemental battery pack can be charged through the dedicated micro-USB port on Visus and connects to your phone with the included micro-USB or Lightning connector.)
We have redesigned Visus from its original prototype to make it possible to wear prescription glasses while wearing Visus. We added this essential feature to eliminate the need to physically adjust the lenses and not getting the optimal result. While your own prescription glasses provide the best vision correction possible, it helps having constant wide field of view by keeping the Visus lenses fixed at their optimal engineered location.
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